Discussions

Here are the various discussions that have come up.

Unresolved discussions

 * Avatar design, posture and evolution
 * Camera perspective and control mapping
 * Full list of interaction possibilities
 * Should there be predefined tiles? i.e. beginning tile, ending tile.
 * Mood (lost, mystery, exploration) - should there be traces of civilization? Realization - big picture, bigger truth, discovery. Space - indefinite exploration.
 * Character progression - how should the character progress through the game world.

Resolved discussions

 * Terrain representation/terrain mapping (we have decided on one kind of terrain map)
 * Entities/assets (we have decided on some; could add more if we have time)
 * Themes, feelings of the game (decided, we just need to work towards it)
 * User interface/instruction (implemented)